Guia Del Golfo

Gran directorio de libros en multiples formatos EPUB, PDF, MOBI

Blender 3D Incredible Machines

Sinopsis del Libro

Libro Blender 3D Incredible Machines

Design, model, and texture complex mechanical objects in BlenderAbout This Book- Develop realistic and awesome machines for your 3D projects and animation films- Gain the ability to look at a piece of machinery in real life and then recreate it in Blender- Develop a comprehensive skill set covering key aspects of mechanical modelingWho This Book Is ForThis book is intended for consumers and hobbyists who are existing users of Blender 3D want to expand their capabilities by diving into machine modeling with Blender 3D. You are expected to have experience with basic Blender operations.What You Will Learn- Reacquaint yourself with Blender's modeling toolset- Practice fundamental skills that are applicable to a range of modeling projects- Know when and where to use various types of geometry-something that saves time in one instance will pose significant problems in another- Think ahead and plan your project out to significantly improve both quality and efficiency- Create models for freestyle use- Overcome challenging modeling problems- Create customized game models that can easily be exported to other formats. This is one of the most popular uses of Blender, and the results can be incorporated into game design!- Get comfortable with the start-to-finish process to create any type of hard surface modelIn DetailBlender 3D is one of the top pieces of 3D animation software. Machine modeling is an essential aspect of war games, space games, racing games, and animated action films. As the Blender software grows more powerful and popular, there is a demand to take your modeling skills to the next level. This book will cover all the topics you need to create professional models and renders.This book will help you develop a comprehensive skill set that covers the key aspects of mechanical modeling. Through this book, you will create many types of projects, including a pistol, spacecraft, robot, and a racer. We start by making a Sci-fi pistol, creating its basic shape and adding details to it. Moving on, you'll discover modeling techniques for larger objects such as a space craft and take a look at how different techniques are required for freestyle modeling.After this, we'll create the basic shapes for the robot and combine the meshes to create unified objects. We'll assign materials and explore the various options for freestyle rendering. We'll discuss techniques to build low-poly models, create a low-poly racer, and explain how they differ from the high poly models we created previously.By the end of this book, you will have mastered a workflow that you will be able to apply to your own creations.Style and approachThis is an easy-to-follow book that is based around four concrete projects. Each topic is explained sequentially in the process of creating a model, and detailed explanations of the basic and advanced features are also included.

Ficha del Libro

Total de páginas 392

Autor:

  • Christopher Kuhn

Categoría:

Formatos Disponibles:

PDF, EPUB, MOBI

Descargar Libro

Valoración

Popular

3.7

19 Valoraciones Totales


Otros libros de Informática

Interconectividad

Libro Interconectividad

The E-Business (R)evolution is a complete handbook and briefing for every entrepreneur and executive making e-business plans. Daniel Amor offers fresh insight into the significance of each new e-business technology, from Web application servers to XML, open source to Internet chat. He also previews the fast-approaching era of pervasive computing, where everyone and everything is connected - and its implications for your business. Whatever your role in planning, deploying, and managing e-business solutions, The E-business (R)evolution is an unparalleled resource.

Inteligencia Artificial

Libro Inteligencia Artificial

Este libro lo abarca todo, desde el aprendizaje automático hasta la robótica y el Internet de las cosas. Usted puede usarlo como una guía útil cuando se encuentre con titulares de noticias que hablan de un nuevo avance en la inteligencia artificial por parte de Google o Facebook.

¡Ganar!

Libro ¡Ganar!

Es­cri­bí este trabajo al calor del am­bien­te elec­to­ral de 2006 en Mé­xi­co, con el afán de co­la­bo­rar en la cons­truc­ción de un equipo que co­men­za­ra registrando pre­fe­ren­cias elec­to­ra­les y se con­vir­tie­ra en un ele­men­to transmisor de la más di­ver­sa pro­ble­má­ti­ca so­cial con el go­bier­no en turno. Pasado el furor elec­to­ral, lo presenté en el evento 1er Simposio Informática y Co­mu­ni­dad, par­te de In­for­má­tica 2007, rea­li­za­do en La Habana, en fe­bre­ro de 2007. Los aspectos tec­no­ló­gi­cos...

Desarrollo y reutilización de componentes software y multimedia mediante lenguajes de guión

Libro Desarrollo y reutilización de componentes software y multimedia mediante lenguajes de guión

El objetivo de este libro es mostrar cómo incorporar JavaScript a una página web. Es sin duda el lenguaje más extendido en el lado del cliente y conocerlo resulta imprescindible para cualquier desarrollador web. Con JavaScript es posible crear páginas web dinámicas y que reaccionan a las acciones del usuario. Junto con HTML y CSS forma la base para la creación de páginas y aplicaciones web. El libro está pensado para lectores que conocen HTML y CSS pero sin conocimientos de programación. Tras un capítulo sobre fundamentos de la programación en el que se explican los conceptos...

Últimos Libros



Últimas Búsquedas


Categorías Destacadas